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AMONG US ARENA
VERSION 3.0
Among Us Arena's 3rd anniversary is coming around the corner! To celebrate, a brand new update will arrive that will bring new features to the table, shake up gameplay, and should be worthy of a true version number upgrade since every character was given their own moves two years ago in Version 2.0.The anniversary isn't actually until September 10th, but the update will drop Friday, September 6th at Midnight Eastern Standard Time.There's a LOT of things happening this update! Let's walk through the update together!
New Characters
Not initially planned for the update, yet in here all the same, two new additional colors will be selectable in Among Us Arena 3.0. As for what their moves and abilities are? You'll just need to wait and see!

A New Stage
The long-awaited stage based on the most recent Among Us map, the Fungle, has been added to the game! This stage is no surprise, as plans for this stage predate the last substantial update. Please enjoy battling it out amongus the fungus in the new stage, The Fungle.

More Among Us Pets
More pets from Among Us have been added! These are purely cosmetic, but regardless you can now have a little Squig, UFO or Robo follow you into battle!

New UI Elements
Something else noteworthy of this update! The Character Selection Screen has been revamped to become a little easier to understand what's going on! Additionally, picking a stage has been moved to it's own screen! That's kind of exciting, right?

Major Gameplay Adjustments
While gameplay adjustments may seem odd to hype up, as most patches adjust mainly the gameplay anyways, the magnitude of some of these changes are noteworthy enough to mention here! The rest of the changes can be found via the patch notes!Here are the following major changes to gameplay:
Juggle Scaling has been GREATLY adjusted, adding in gravity scaling during longer combos. This generally means combos will be cut short compared to previous patches.
Decreased the amount of bounces per combo. Previously, players could bounce opponents off the floor or wall twice each, it has now been reduced to one each.
Burst mechanics changed! You now get one FREE, zero cost burst per round. Once you use it, it's gone, but it does not cost any meter to use!
If these don't sound like your cup of tea, there is also a new gameplay option to revert the above gameplay mechanics to how they function in 2.11.19. The characters have been more balanced around the above mechanics being implemented, but hey! If you feel like labbing a Touch of Death combo, it'll be much easier with the past universal mechanics.
Release and Closing
As stated at the top, Among Us Arena 3.0 will release on September 6th at midnight, eastern standard time on itch.io. In other words, soon after 11:59 PM eastern standard time on September 5th. Please enjoy the update, I look forward to seeing what content and tournaments the community will come up with this time!P.S. I also want to thank everyone so far who's supported me with not only Among Us Arena, but my future game series of Blueblood. I greatly appreciate all the support and if it wasn't for people posting or streaming their combos, reactions, tournaments, tier lists and whatever else for the game, I doubt we'd even have a 2.0 release, let alone the 3.0 that's coming soon! Thank you all so very much! -Starcutter